If you’ve ever played one of those progression-based challenge modes where every upgrade feels like a mini-milestone, this Plants Vs Brainrots run is exactly that—but with extra chaos, cursed plants, and a whole lot of unexpected strategy. The video starts with a simple premise: reach one million dollars to unlock level two, and then grind all the way to one billion to access the final shop. But once the “cursed admin shop” comes into play, everything gets wild fast.
As a long-time tower-defense player, I’m used to thinking about damage-per-second, track layout, and unit synergy. But here, things get exaggerated in the best possible way. You’re choosing between ruby carnivorous plants, giant pumpkins, cursed grapes, and even a legendary hollow tree that hits harder than anything else in the game. Still, beneath all the chaos, there’s a surprising amount of strategy worth breaking down.
Starting Out: Picking Your First Plant Wisely
The early game puts you in front of two starter choices: Dawn Fragola or the ruby carnivorous plant. The trick is not to get baited by size. In this challenge, the smaller plant actually deals 10,000 DPS, dwarfing the larger one’s output. It’s one of those moments where knowing the damage numbers matters way more than visuals.
Once you start farming early-game Brainrots for cash, progress may feel slow. This is where careful platform upgrades come in. You want as many slots as possible to cycle through Brainrots until you find the ones with solid income. I know grinding isn’t the fun part, but early efficiency makes a huge difference later on.
At this stage, some players like to buy Plants Vs Brainrots Plants from external sources just to speed things up, but honestly, half the fun of this challenge is pushing the game’s system to its limits on your own.
Building Momentum and Understanding Income Scaling
As you unlock more platforms, you’ll notice massive differences in Brainrot income—some pull in $20 a second, while rare units like Bandito Burrito can hit nearly $1,000 per second. The key is learning when to sell off your weaker Brainrots to clear space and when to save coins for track expansions.
This phase also introduces potions. Luck, speed, and damage buffs all layer into your setup, especially if you’re still running only one plant on a single track. If everything funnels into one DPS machine, buffs become incredibly powerful.
By this point, players often browse through a Plants Vs Brainrots store to see damage charts or compare different evolutions. It’s surprisingly helpful if you’re planning ahead instead of playing reactively.
The Level Two Admin Shop: Pumpkins, Pineapples, and Big Decisions
Unlocking the million-dollar shop hits you with another starter-style choice: the giant pumpkin versus the cursed pumpkin. On paper, it looks like the normal one is tankier, but the cursed version deals nearly ten times more DPS. And since the challenge revolves around clearing huge Brainrots before they overwhelm your track, damage is king.
The catch comes from their armies. Pineappers (ruby) tend to outperform Skull Flowers (frozen), which means the “weaker” pumpkin might technically offer the stronger army overall. But with multipliers and potion bonuses, raw DPS usually ends up more impactful.
Honestly, I love this stage because it forces you to think like a player rather than a collector. It’s not just about picking the coolest unit—it’s about building a setup that works under pressure.
The Billionaire Grind: When Everything Goes Off the Rails
Reaching one billion dollars might sound like a slog, but with the right Brainrots making thousands per second, the curve becomes exponential. Once you hit mid-game upgrades like Pesto Mortioni and Pepperonchini, your income practically doubles every cycle.
However, there’s a twist: some plants are bugged or don’t attack properly depending on placement. In the video, multiple skull flowers stop working entirely, accidentally turning into cash cows only after being sold off. This unpredictability forces you to reposition plants, reset tracks, and sometimes rebuild your entire garden. It’s messy, but also part of the charm in a chaotic challenge run like this.
During this late-game push, you may see players discuss external farming options such as U4GM, especially for trying high-level plants in custom runs or testing setups. It’s more of a sandbox-curiosity thing than a must-have, but it does exist as part of the broader community ecosystem.
The Final Shop: Choosing Between Power and Synergy
Finally hitting the billion mark unlocks the last admin shop, featuring cursed grapes and the legendary hollow tree. This is the ultimate decision point.
The cursed grape army sounds powerful, but each minion only hits for about 6,000 DPS. The hollow tree, on the other hand, deals an absurd 18 million DPS—by far the strongest single unit in the entire game. It lacks an army, but nothing survives long enough for that to matter.
If you care about synergy, army buffs, or multi-track coverage, maybe the grapes look appealing. But if you want pure destructive power—and honestly, who doesn’t—the hollow tree is the obvious, and correct, choice.
Watching it one-shot elite Brainrots is extremely satisfying. I’ve seen a lot of builds in this game, but nothing compares to watching a fully maxed neon hollow tree vaporize enemies like they’re nothing.
This challenge video is a great example of how Plants Vs Brainrots can be more than a simple tower-defense parody. With its admin shops, multipliers, cursed plants, and unpredictable mechanics, it becomes a surprisingly strategic experience with layers of decision-making. Whether you’re grinding income, testing high-damage setups, or experimenting with different plant armies, there’s always something fun to tweak.